Modernizing Virtio GPU
Modernizing Virtio GPU: A Rust-Powered Approach with vhost-device-gpu
This presentation illustrates the ways vhost-device-gpu reshapes virtual graphics architecture through its innovative design:
- Reducing the attack surface requires isolating the device backend from the VMM.
- The development achieves greater security through Rust’s memory safety features.
- The implementation supports modular renderer backends such as virglrenderer and gfxstream through rutabaga_gfx.
We’ll walk through:
- How the vhost-user-gpu protocol demonstrates functionality through existing capabilities like control and cursor queue handling, feature bit negotiation, and compatibility with modern renderers like virglrenderer and gfxstream.
- How the Rust-based internal components of the device work alongside Rust-vmm integration while working through Rutabaga difficulties and enabling Vulkan support through host-visible memory.
- Support for shared memory and host-visible memory region, is under active development to meet Vulkan and gfxstream demands.
- Real-world performance observations with Android AAOS and Linux guests.
The session will end with a demo of running vhost-device-gpu as a standalone process connected to a QEMU VM.

Dorinda Bassey
Microsoft
Dorinda Bassey is a Software Engineer at Red Hat, specializing in virtualization technologies and device emulation. She has made significant contributions to the Rust-vmm project, particularly in developing virtio device backends like vhost-device-gpu and vhost-device-sound. Her work focuses on implementing virtio-gpu in Rust, enabling modular, secure, and hypervisor-agnostic graphics virtualization. Dorinda has also contributed to projects like QEMU, stress-ng and the Yocto Project, and has presented her work at conferences such as KVM Forum and DevConf.CZ.